00:00
00:00
Sonucais
Trying to live a new peaceful life making games. Classic Arcade is the best.

Alex 'Sonius' PG @Sonucais

Age 33, Regular dude

Nutcracker

Barcelona, Spain

Joined on 6/21/05

Level:
48
Exp Points:
25,040 / 25,580
Exp Rank:
551
Vote Power:
8.89 votes
Audio Scouts
1
Art Scouts
2
Rank:
Sup. Commander
Global Rank:
226
Blams:
3,681
Saves:
30,972
B/P Bonus:
60%
Whistle:
Silver
Trophies:
24
Medals:
662
Supporter:
1y 1m 1d

Comments

iphone games are better so why dont u work on those?

I don't have an iPhone :B What I'm talking about, I don't even have a cellphone. That Android is from my dad.

It took a while for the flash to cocoa conversion for iphone apps, then Jobs chopped Adobe's cock off right at the launch of CS5, negating the usage of the feature.

HTML5 is shaky as it is, is making really big leaps ... whether it's because many developers are "convinced it's the future" or they're just fanboys riding the most popular "phase" interweb evolution... progress has been quick.

Adobe already has an HTML5 animation program for simple web graphics. I'm gonna guess CS6 (whatever it's called) is going to have some decent HTML5 tools.

Still, I don't see HTML5 solid at all. There are some conversors which are pretty nice so far, but no ActionScript conversion, still, there are ways to protect your AS code, but if we do a conversion to HTML5 it seems there's no way to hide it. Adobe needs to work hard, not only in HTML5 conversion, because what Flash needs is some better CPU performance and a nice idea would be incorporate DirectX or Graphic Card memory, etc...

Miss an opportunity to gain an opportunity.

Holy living shit my heart jumped. I actually missed the word "mobile"!

Nah, Flash will still be used on Web browser for a long time. Everybody said, gif will die when flash comes out, and look around, gifs everywhere. Still, when Flash dies from browsers, lot of people will still use it. Adobe knows what mathers, they are working on making it better.

The adobe phone